1 - Introduction & Installation
Introduction
E-MU Systems 9
1 - Introduction & Installation
Introduction
The Proteus VX is a professional desktop sound module based on the Proteus sound
modules and Emulator samplers. The engineers and designers at E-MU Systems have
brought their years of experience and expertise together to create the most compre-
hensive and flexible software instrument ever.
Proteus VX uses the renowned Emulator 4 Ultra/Proteus 2000 synthesis architecture as
its synthesis engine. Although not all the modules are user-programmable in the VX
version, they are working behind-the-scenes to provide you with truly awe-inspiring
sound.
Proteus VX
Proteus VX allows quick and easy creation of multitimbral setups on up to 16 different
MIDI channels. The Proteus VX sound engine contains the following features:
Before you Begin…
You should have a good working knowledge of your computer’s operating system. For
example, you should know how to use the mouse, standard menus and commands.
You should also know how to cut, copy, paste, open and close files.
• 24-bit playback
• Up to 192 kHz sample rate
• 32-bit floating point internal processing
• Drag and drop preset selection
• Phase Locked Stereo signal path
• Ultra High Precision Pitch Interpolation (user selectable)
• High Voice Polyphony (system dependent)
• Real-time controllers for all important control points
• 54 different filter types including multi-pole resonant filters, phasers, flangers, vocal
filters and multi-parameter morphing filters.
Note: The following features are not user-programmable in Proteus VX.
• Extremely powerful voice and sample zones can be crossfaded by position, velocity
or real-time controller up to 128 layers deep.
• Three multi-stage envelopes, three 64-stage function generators, two lag
processors and two multi-wave LFO’s per voice.
• Super-flexible PatchCord modulation matrix allows any modulation source to be
connected to any destination.
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